Final project for the Environment creation for Virtual Production using Unreal Engine. I worked on this scene for a few weeks, focusing on detail and real time rendering. The final result was used in the Virtual Production Volume at MELS studio to record a shot where the environment was used as a background plate, and the lighting of the environment was reflected into the actors in the set. Overall it was an amazing experience getting to learn how to set up a virtual production project, understanding the real time rendering capabilities and being able to troubleshoot and adapt to the situations that came up while recording.
Final footage in set